Projecting polygons onto cylinders

and then mucking about with them

Put the mouse cursor inside the box below to activate the movement. Use the LEFT mouse button to grab, rotate, spin, and stop the figure.

Double click the figure to stop and start the animation. You can hold the RIGHT mouse button down and drag it HORIZONTALLY across the figure to sequence through the frames of the animation.


The figures here were created using simple mathematics (third semester calculus is more than enough), converted to graphics with Mathematica, then to the live animation seen on the present web page using the fabulous LiveGraphics3D applet of Martin Kraus.


(Version).


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