A disk and a cone

Given three points in space, we form a disk in the plane of the points, using one point as a center. Using a vector perpendicular to the plane we generate a cone. The details are in a Mathematica demo.

Put the mouse cursor inside the box below and the figure will rotate.

You can grab it, turn it, spin it with the mouse.

This image was produced using Mathematica and converted to the animation with LiveGraphics3D.